• Creative Technologist | Tribal | NY, NY

    Job Location US-NY-New York
    Job ID
    2019-2408
  • Overview

    Data + Design. It's how we work.

     

    We believe in designing brand experiences that motivate people to buy and act. Our Buy Design process was built for this mission. With Centric, our data-driven model, at the center, Buy Design unites and powers the forces of science and creativity so that we deliver value at every touchpoint, inspiring people to buy into your brand and products.

     

    *Note that our Tribal office is moving on 12/9/19 to 195 Broadway, NY, NY. 

    Responsibilities

    A creative technologist is part right brain, part left brain, a bridge between ideas and technology. The role is to come up with creative ideas and translate them creatively, technically (and practically), providing innovative solutions that are technology based across the entire Tribal / TracyLocke portfolio of clients. It is part producer who can organize insights and are interested in investigating and experimenting with emerging platforms and frameworks. The CT should be able to analyze a user experience through a behavioral lens and have ability to identify and analyze current and future UX technology trends. 

     

    This role works across wide areas of technology and require the guidance for creating a user experience that is not only creative, but is grounded in best practices, valid UI and underlying architecture recommendations and solid design theory and technical proof-of-concepts.

     

    The ideal candidate will also be well versed in the ideation and visual design of campaigns across multiple media and creating storytelling within the overall marketing mix. A great prototyper with design chops that is passionate about creating engaging experiences.

     

    Main Responsibilities:

    • Plannning, Analyzing, Evaluating - 
    • Creative Ideation / Storytelling
    • Development

    Qualifications

    Specific Qualifications for the position:

    • Bachelor’s Degree of Fine Arts, Media Arts, Interaction Design or equivalent education and experience. 
    • A minimum of 3 years’ experience designing interactive web and mobile applications
    • Can demonstrate ability to concept unique technology ideas for clients of different industries / backgrounds.
    • A broad portfolio of dev work demonstrating expertise in at least 2 major areas of UX design.
    • A strong knowledge of the various software options used in the field for design and rapid prototyping (Adobe Creative Suite, OmniGraffle, and Axure, Invision)
    • A firm grasp of a range of UX tools, processes, and outcomes
    • A minimum of 3 years’ experience with JavaScript, HTML, CSS3 including Animations (canvas and CSS3, sound and multimedia)
    • Proven experience with one of the popular JavaScript MV* / MVC frameworks (like Angular or React)
    • Proven ability in implementing Canvas and CSS3 based animations, transitions, and behaviors
    • Proven experience with touchscreen, cross-browser compatibility, fluid layouts and adaptive layouts
    • AR / VR / experiential experience a huge plus
    • Fluency in the principles of user-centered design methods, information architecture, usability, and interface and interaction design

    Other:

    • Excellent written and verbal communication skills demonstrated through a comfortability in presenting work and actively gathering feedback, both internally and with clients
    • An enthusiasm for keeping up to date on current topics in the field to inspire and inform client work and organizational culture
    • Excellent organizational, time management, and multitasking capabilities 
    • Interest in and aptitude for creative business and marketing solutions
    • Self motivated and willing to expand knowledge
    • Capability to work on simultaneous projects and meet tight deadlines.

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